AI Prompts
AI Prompt Library
Reusable image, video, and workflow prompts organized by model, creator, and use case.
Browse By Model
Synced YouMind OpenLab repositories are mapped into model-specific modules.
Featured Prompts
Flat vector illustration of a woman working
A prompt for generating a flat vector illustration featuring a blonde woman sitting at a desk and working on her laptop, suitable for modern graphic design or website assets.
GPT Image 1.5 Prompts
German alphabet poster for children
A prompt in German requesting a poster for children to learn the alphabet, featuring all letters from A to Z, with a corresponding animal and its name beneath each letter, rendered in a cute, comic-style drawing.
GPT Image 1.5 Prompts
Skateboarding Teenager Film Photography Prompt
A detailed image generation prompt designed for comparing GPT Image 1.5 and Midjourney V7, focusing on a dynamic scene of a Black teenager performing skateboarding tricks in a graffiti-covered skate park, rendered with the aesthetic of Kodak Professional PORTRA 400 film.
GPT Image 1.5 Prompts
Edo-period Ukiyo-e reinterpretation of a modern scene
A highly-structured image prompt to depict a modern-day scene reimagined as an Edo-period Japanese Ukiyo-e woodblock print, with detailed guidance on anachronistic tech, composition, texture, and color.
Nano Banana Pro Prompts
Chalkboard-style AI news summary
A Japanese prompt for turning AI news content into a hand-drawn, teacher-style chalkboard diagram with explanations.
Nano Banana Pro Prompts
Vintage Patent Document for an Invention
A prompt designed to generate an image of a vintage United States patent document from the late 1800s. It specifies details like precise technical drawings, handwritten annotations, aged paper texture, foxing stains, an embossed seal, and a wax stamp, making it ideal for historical or archival aesthetics.
Nano Banana Pro Prompts
Latest
Sorted by publish time with model and source attribution.
Glitch Storm Dragon Prompt
A prompt used to generate an image of a legendary dragon emerging from a glitch storm, utilizing pixel sorting, RGB color split, and fragmented wings to create an epic cinematic atmosphere. This prompt was tested on both Nano Banana Pro and ChatGPT.
Game Asset
Character Sheet for Deep-Sea Creature with Bioluminescent Skeleton
A creative prompt instructing the AI to invent a new animation style and character, specifically a deep-sea creature. The prompt details the creature's appearance, featuring an iridescent oil-slick surface and a pulsing bioluminescent skeletal structure.
Game Asset
Medium Shot of Character Interacting with Floating Interface
An image generation prompt capturing a medium shot of a 3D character gently turning off a transparent floating interface panel. The scene transitions from cool to warm lighting, emphasizing a calm, focused expression and emotional realism within a modern minimal environment.
App / Web Design
Freepik prompt for a futuristic nano banana
This is an image generation prompt for Freepik, designed to create a hyper-realistic, futuristic image of a nano banana. The prompt specifies a detailed, high-quality render with a focus on metallic textures, neon lighting, and a dark, sci-fi environment, emphasizing cinematic quality and extreme detail.
Game Asset
Live-action Lara Croft fantasy casting prompt
This prompt is designed for image generation models like Nano Banana Pro to create a live-action fantasy casting image of Lara Croft, focusing on a specific actress, setting, and cinematic style.
Game Asset
Complex Image Generation Test Prompt for Model Coherence
This is a highly detailed, complex image generation prompt used to test the coherence, accuracy, and photorealism capabilities of models like Nano Banana Pro. It demands the generator accurately render numerous specific elements, precise counts (like 3 missing puzzle pieces, 23 rocks, 5 diagram panels), physics (liquid levels, centrifugal force), specific text/labels (DVORAK keyboard, presidential seal), and complex scene arrangements (people forming letters, Olympic rings, chess checkmate).
Game Asset
Using Nano Banana Pro as a Shading Tool for MMD Output
A user experimented with using Nano Banana Pro as a shading tool to add texture, decals, and glow effects to MMD (MikuMikuDance) output. They found that adding a croquis effect to emphasize edges worked well.
Game Asset
Generate a beautiful woman from six different angles in a single, six-panel image
This is a specific instruction for the Nano Banana Pro tool, designed to generate an image of a beautiful woman shown from six different perspectives (up, down, right, left, front, back) and compile them into a single, six-panel composite image.
Game Asset
3x3 Grid Eye Expression Test Prompt (Right Image)
A detailed prompt designed to generate a 3x3 grid of nine images, all featuring the same girl character (from an attached image) in a close-up portrait, but with nine different, more abstract or intense Japanese eye expressions, labeled below each square.
Game Asset
Isometric Solarpunk Cozy Room Diorama Prompt
A prompt for generating a highly detailed isometric 3D render of a miniature solarpunk cozy room diorama. The style is whimsical with a clay texture finish, featuring a glass ceiling with solar panels, abundant plants, and a sleeping cat, rendered in 8k resolution using Octane.
Game Asset
Character Generation in Tokimeki Memorial Style
A prompt used to generate a character in the style of the dating simulation game 'Tokimeki Memorial' using Nano Banana Pro.
Game Asset
3x3 Character Pose Study Grid (Sadie Sink)
A highly structured prompt for generating a 3x3 grid of ultra-photorealistic 3D character renders of the same subject (Sadie Sink/Wonder Woman). It mandates nine distinct, complex poses in a minimalist studio environment, focusing on high-angle perspectives, cinematic lighting, and absolute consistency across all nine frames for a professional editorial character showcase.
Game Asset
Low-Poly Character Figure of Megami Device
A prompt for generating a low-poly image of a character figure, specifically a Megami Device model, utilizing the NanoBananaPro tool. The user notes this could be useful for creating references for low-poly character modeling.
Game Asset
Character in a Red Room Scene Prompt
A prompt for Nano Banana Pro to place a character (based on a reference image) into a specific, minimalist, and highly stylized room setting. The room is defined by red walls, a red floor, a simple red corner sofa, a red low table, and a large white letter 'A' written on the wallpaper, viewed as a wide shot including the room's corner.
Game Asset
Side-by-Side Fantasy Character Design Sheet
A prompt for generating a side-by-side image: a close-up face and a half-body view of an identical fantasy character design. The character is a woman with dark hair, freckles, and striking blue eyes, wearing an ornate, deep-blue hooded cloak with gold patterns, blending elegance with warrior strength. It specifies a flat white background and edge lighting for depth.
Game Asset
Medieval Fantasy Army Camp Scene
This is an image generation prompt designed to create a detailed, realistic fantasy scene of a sophisticated military camp in a snowy, open clearing on the edge of a dense evergreen forest. The aesthetic is strictly Medieval/Renaissance, focusing on high organization and no technology, suitable for a world like Wheel of Time.
Game Asset
3D Cinematic Character Render with Adaptive Magic Aura
A master prompt template for generating a full-body 3D cinematic render of an existing character. It strictly mandates preserving the original identity, design, and color palette from a reference image, while adding subtle, adaptive magical power effects as accents.
Game Asset
2D to 3D to VRM to Illustration Workflow
A complex multi-step workflow starting with a 2D reference image (two-view drawing) in Nano Banana Pro, converting it to a 3D model, then VRM, posing it, taking a screenshot, and finally using Nano Banana Pro again to convert the screenshot into an illustration style.
Game Asset
Precure Transformation Design System Prompt
A detailed system prompt for Nano Banana Pro that acts as a 'Chief Designer' for a magical girl anime, taking an input character image and generating a 'Precure' transformation design. The prompt dictates every step of the design process, including motif selection, direction, color, naming conventions, hair, costume, eyes, accessories, posing, and the final catchphrase, ensuring the result fits the established Precure aesthetic.
Game Asset
Cyber-Industrial Exoskeleton Object Transformation Prompt
A system instruction prompt designed to reimagine any input object (like a sneaker or a skull) as a complex, high-performance Cyber-Industrial Assembly. It specifies deconstruction into segmented carbon fiber panels, internal mechanics with glowing industrial cabling, and detailed greebles, rendered as a photorealistic 3D product shot with specific studio lighting and Octane Bloom effects.
Game Asset
System Prompt for 2D to 3D Plush Conversion
A system prompt designed to convert 2D vector graphics into highly detailed 8K 3D plush models. The prompt specifies simulating realistic fabric and stuffing physics while strictly maintaining the exact shape and color fidelity of the original 2D design, intended for use with the Nano banana pro tool.
Game Asset
Horror Author Universe Kinetic Sculptures Grid
A fun prompt designed to visualize the universes of four random horror authors as photorealistic miniature kinetic sculptures (automata). The prompt specifies a 2x2 grid layout, period-accurate details, soft volumetric lighting, and a premium studio look, all centered on literary-themed plinths.
Game Asset
Isometric 3D Diorama with Living Human Texture
A highly specific prompt for generating a hyper-realistic 3D isometric diorama on a circular base. The critical instruction is that the human subject must have 'Living Human Skin' texture (subsurface scattering, pores) and appear as a real person inserted into the miniature scene, maintaining perfect relative scale with props and environment.
Game Asset
Brutalist Architecture Morphing Prompt
A structured prompt using weighted parameters to morph an uploaded anchor image into a monumental, post-apocalyptic brutalist architectural visualization. It focuses on geometric decay, raw concrete textures, creeping ivy, and moody, desaturated illumination.
Game Asset